Graduated with a 1st in BA (Hons) in Game Design at UWTSD Swansea, I have 5 years experience using 3D modelling and texturing software such as Maya, Blender, Adobe Substance Painter, and Photoshop, from my projects for a variety of games including spaceships, cyberpunk furniture and equipment. My open world adventure game project involved me creating game design documents including story arc, characters, style, levels, and enemies. The student led projects I have worked on for the university’s independent creative studio saw me working as the OSINT lead overseeing research for these projects as well as working with the other team leads to complete a major port 3D mapping exercise.
I've completed a 10 week work experience with DragonFiar, in which I assisted the team in bringing an existing project to a release ready state. Additionally, I also helped lay the groundwork for a new project. Both of these projects were completed in Unity.
As a voluntary game beta tester I shown self-motivation and reliability, as well as, working as a free lance game tester with DAQA. I have enjoyed my work with the British Heart Foundation, which has developed my organizational skills and ability to work in a team.
Now seeking a first role as a Game Designer where I can use my creativity and design skills.
• Worked with CEO on a 10-week work experience to refine and complete a game for release
• 2D mobile platformer, made within Unity engine
• Made use of level building tools within Unity and visual and text-based scripting
• Also helped start a 3D VR game for the company to take forward into a future project
• Freelance game testing work
• Partake in organised, professional game tests
• Complete work based on a testing brief
• Provide effectively written feedback with a focus on specific areas
• Completed work on both large- and small-scale tests