Website powered by

Haunted Shoals

Created as a personal project for a Mod Jam within a small team.

Main role was as a Game Designer working on the following areas:
Level Design - Implemented a new Biome to find that fits within the style and theme of the current game.
Asset Creation - Created and implemented 2D sprites into the mod while keeping to the artstyle that the game already has.
Programmer - Worked within Java and JSON to add new content and features into the game.

While working on this project I made use of the following tools and software:
Aseprite - Made use of Aseprite to create fitting pixel art for the new features.
Blockbench - New models were created with Blockbench which is a bespoke program made for this game.
IntelliJ - Programming and version control was done within IntelliJ.

Ghost Fleet built with custom translucent blocks

Ghost Fleet built with custom translucent blocks

House built to showcase the blocks

House built to showcase the blocks

Biome ingame without shaders on

Biome ingame without shaders on