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Glorp

Mobile 2D Platformer, completed as part of a 10 week work experience with DragonfiAR.

Main role was as a Game Designer working on the following areas:
Level Design - I refined and complete levels for the game, this required me to perfect the design of the environment, difficulty of puzzles and general level flow.
Sound Effects - I implemented Sound Effects provided by other team members in a way that provided great audio feedback.
UI - I improved the UI flow of the game, providing a smooth and engaging experience to users.

While working on this project I made use of the following tools and software:
Aseprite - As the game was in a pixel art style, Aseprite was the best software to use for this.
Unity - The game was made within Unity and as such I made use of it's 2D map building tools and C# scripting.

The website for the game can be found here:
https://dragonfiar.games/glorp.html

Title Screen

Title Screen

Level Select

Level Select

Forest World

Forest World

Castle World

Castle World

Castle World with Mitosis Potion Showcase

Castle World with Mitosis Potion Showcase

App Icon

App Icon